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Subatomic Studios began delivering games as a service via AWS, featuring online rankings and in-app purchases. This shift in functionality required a significant shift in infrastructure, with the need to handle sharp spikes in demand. The company needed a new way to support and scale their AWS to meet their new needs.
Scaled compute resources automatically by spinning up additional servers
Automatically removed log files to prevent hard drives from filling up and bringing servers down
Reduced the number of reserved server instances to necessary levels to further control cloud computing costs
Provided 24×7 monitoring so your team can sleep through the night
Eliminated the need to hire, train, and manage an internal DevOps staff
Subatomic Studios is a small game studio with big ambitions, known for its Fieldrunners and TinkerBox games. Learn how Mission helps Subatomic Studios with DevOps automation.